Search found 7 matches
- 23 Jul 2022, 15:47
- Forum: User support
- Topic: Set QSO start time not working
- Replies: 8
- Views: 1139
Re: Set QSO start time not working
Thank you Terry for finding the solution much appreciated.
- 22 Jul 2022, 20:09
- Forum: User support
- Topic: Set QSO start time not working
- Replies: 8
- Views: 1139
Re: Set QSO start time not working
Yes the check box is checked.
- 22 Jul 2022, 10:27
- Forum: User support
- Topic: Set QSO start time not working
- Replies: 8
- Views: 1139
Re: Set QSO start time not working
I'm using version 2.23.0.0, it's a strange because it was working fine then just stopped working.
- 21 Jul 2022, 21:06
- Forum: User support
- Topic: Set QSO start time not working
- Replies: 8
- Views: 1139
Set QSO start time not working
Since the last update I have noticed that setting the QSO start time when leaving callsign field is no longer working despite me having the "Set QSO start time when leaving callsign field" option checked in the user preferences, I'm having to manually set the start time, is this a known bug?
- 19 Jan 2020, 22:41
- Forum: User support
- Topic: V2 Grid square data
- Replies: 5
- Views: 4015
Re: V2 Grid square data
Thanks for your help. all sorted now.
- 19 Jan 2020, 21:36
- Forum: User support
- Topic: V2 Grid square data
- Replies: 5
- Views: 4015
Re: V2 Grid square data
It is coming from the lookup, when entering a new QSO, after entering a callsign the grid square is seen below the map but only to 4 characters , once the QSO is saved no grid is saved with the qso info. Now when entering calls in V1 the grids are picked up fine.
Pic 1 shows 4 character grid being ...
Pic 1 shows 4 character grid being ...
- 19 Jan 2020, 19:00
- Forum: User support
- Topic: V2 Grid square data
- Replies: 5
- Views: 4015
V2 Grid square data
Is there a reason that the new V2 is not populating the gridsquare info when entering a new QSO or am I missing something
it appears to grab the first 4 characters of the stations grid square but when saving the contact no grid square is saved, V1 did this no problem at all.
